Store

Store is an object that holds the state value. There can be multiple stores.

Store Methods

map(fn: (state: State, lastState?: T) => T)

Creates a derived store. It will call a provided function with the state, when the original store updates, and will use the result to update the derived store

Arguments

  1. fn (Function): Function that receives state and lastState? and returns a new state for the derived store

If the function returns an old state or if it returns undefined, the new store will not be updated.

Returns

Store: New store

Example

import {createEvent, createStore} from 'effector'
const changed = createEvent()
const title = createStore('').on(changed, (_, newTitle) => newTitle)
const length = title.map(title => title.length)
length.watch(length => {
console.log('new length', length)
})
// => new length 0
changed('hello')
// => new length 5
changed('world')
// no reaction
changed('hello world')
// => new length 11

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on(trigger, handler)

Updates state when trigger is triggered by using handler. For each trigger, last installed handler will override previous handlers (useful for dynamic behavior).

Arguments

  1. trigger Event, Effect or Store
  2. handler (Function): Reducer function that receives state and params and returns a new state, should be pure. A store cannot hold an undefined value. If a reducer function returns undefined, the store will not be updated.
    • state: Current state of store
    • params: Parameters passed to event call

Returns

Store: Current store

Example

import {createEvent, createStore} from 'effector'
const store = createStore(0)
const changed = createEvent()
store.on(changed, (state, params) => state + params)
store.watch(value => {
console.log('updated', value)
})
changed(2)
// => updated 2
changed(2)
// => updated 4

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watch(watcher)

Call watcher function each time when store is updated.
If trigger not passed, run watcher on each event that linked with store.

Arguments

  1. watcher (Watcher): Watcher function that receives current store state as first argument

Returns

Subscription: Unsubscribe function

Example

const add = createEvent()
const store = createStore(0).on(add, (state, payload) => state + payload)
store.watch(value => console.log(`current value: ${value}`))
// current value: 0
add(4)
// current value: 4
add(3)
// current value: 7

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watch(trigger, watcher)

Run watcher only when trigger event triggered.

Arguments

  1. trigger Event, Effect or Store: Trigger, which leads to call of watcher
  2. watcher (Function): Function that receives current store state as first argument and payload of trigger as second argument.

Returns

Subscription: Unsubscribe function

Example 1

.watch trigger watcher when foo executed, because foo explicitly passed to watch.
First argument of watcher is a state value, second is an event value.

import {createEvent, createStore} from 'effector'
const foo = createEvent()
const bar = createEvent()
const store = createStore(0)
store.watch(foo, (storeValue, eventValue) => {
console.log(`triggered ${storeValue}, ${eventValue}`)
})
foo(1)
// => triggered 0, 1
bar(2)
foo(3)
// => triggered 0, 3

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Example 2

Here .on(bar, ...) changes the state between foo executes. But .watch reacts only on foo event

import {createEvent, createStore} from 'effector'
const foo = createEvent()
const bar = createEvent()
const store = createStore(0).on(bar, (state, value) => value)
store.watch(foo, value => {
console.log(`triggered ${value}`)
})
foo(1)
// => triggered 0
bar(2)
foo(3)
// => triggered 2

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Example 3

Here watch reacts only on incr and decr because it explicitly used in .on calls. But not reacts on any other events.

import {createEvent, createStore} from 'effector'
const incr = createEvent()
const decr = createEvent()
const another = createEvent()
const store = createStore(0)
.on(incr, (state, value) => state + value)
.on(decr, (state, value) => state - value)
store.watch(value => console.log(`triggered ${value}`))
another(100)
incr(1) // 0 + 1 = 1
incr(2) // 1 + 2 = 3
decr(3) // 3 - 3 = 0
another(200)

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Example with Effect

Effect is an Event with 2 additional events such as fail and done.
You can subscribe to triggering effect by fail and done events.

import {createEffect, createStore} from 'effector'
const effectFx = createEffect().use(
value => new Promise(res => setTimeout(res, 200, value)),
)
const store = createStore('initial')
store.watch(effectFx, (state, params) => console.log(`executed with ${params}`))
store.watch(effectFx.done, (state, {params, result}) =>
console.log(`executed with ${params}, resolved with ${result}`),
)
store.watch(effectFx.fail, (state, {params, result}) =>
console.log(`rejected with ${params}, resolved with ${result}`),
)
effectFx(100)

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Example with another Store

One store can subscribe to updates of another store.

import {createEvent, createStore} from 'effector'
const change = createEvent()
const first = createStore(0).on(change, (state, value) => state + value)
const second = createStore(100)
second.watch(first, (secondState, firstState) =>
console.log(secondState * firstState),
)
// Change first store and trigger watch in second
change(20)

Output

> 0
> 2000

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Example with watcher

import {createEvent, createStore} from 'effector'
const foo = createEvent()
const store = createStore(0)
store.watch(foo, (storeValue, eventValue) => {
console.log(`store: ${storeValue}, event: ${eventValue}`)
})
foo(1)

Output

> store: 0, event: 1

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reset(...triggers)

Resets store state to the default value.

A state is reset when Event or Effect is called or another Store is changed.

Arguments

  1. triggers ((Event | Effect | Store)[]): any amount of Events, Effects or Stores

Returns

Store: Current store

Example

import {createEvent, createStore} from 'effector'
const store = createStore(0)
const increment = createEvent()
const reset = createEvent()
store.on(increment, state => state + 1).reset(reset)
store.watch(state => console.log('changed', state))
// changed 0
// watch method calls its function immediately
increment() // changed 1
increment() // changed 2
reset() // changed 0

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off(trigger)

Removes handler for given trigger, which was installed via store.on. If there was no handler for that trigger, this method will do nothing.

Arguments

  1. trigger: Event, Effect or Store

Returns

Store: Current store


getState()

Returns current state of store

Returns

(State): Current state of the store

Example

import {createEvent, createStore} from 'effector'
const store = createStore(0)
const updated = createEvent()
store.on(updated, (state, value) => state + value)
updated(2)
updated(3)
store.watch(console.log) // => 5

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thru(fn)

Creates a new store. This method calls with a provide function that receives Store. Other words "escape hatch" for creating compose function, also making chains. For example, you want to make multiple, summary and divide operations. You can create these functions and provide them followed by a call .thru.

Arguments

  1. fn (Function): Function that receives Store and returns some value

Returns

(any): Value, returned by fn

Example

import {createStore} from 'effector'
const sum = value => value + 10
const square = value => value * value
const divide = value => value / 2
const enhance = fn => store => store.map(fn)
const store = createStore(0)
const newStore = store
.thru(enhance(sum))
.thru(enhance(square))
.thru(enhance(divide))
.watch(state => console.log(`newStore: ${state}`))

Output

// sum: 10
// square: 100
// divide: 50
> newStore: 50

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Store Properties

updates

Returns

Event: Event that represent updates of given store.

Use case: watchers, which will not trigger immediately after creation (unlike store.watch)

import {createStore, is} from 'effector'
const clicksAmount = createStore(0)
is.event(clicksAmount.updates) // => true
clicksAmount.watch(amount => {
console.log('will be triggered with current state, immediately, sync', amount)
})
clicksAmount.updates.watch(amount => {
console.log('will not be triggered unless store value is changed', amount)
})

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shortName

Returns

(string): ID or short name of store


defaultState

Returns

(State): Default state of store